Frederick Pruneau
LEVEL DESIGNER
ABOUT ME
I am a Level Designer with 2+ years of experience in Unreal Engine 5. I love to create immersive worlds and get the player engaged in a unique atmosphere.
It was my childhood dream to one day make a video game. I always cherish that dream but it seemed unreachable when I finished High School and I had to take a decision about my career. I ended up being a network IT for 15+ years. But the dream was always in my head. In 2023, I decided to make a career shift and I subscribed at Montreal Video Game School (MVGS). I am more than happy about the decision I took.
With my IT background, problem solving is part of my daily routine. It helps me with my creative process where I research, prototype, test and iterate new ideas to get the best level in a game.
I like to play different game genres, from 2D retro games (NES, SNES, etc) to modern ones (The Last of Us, Breath of the Wild, Helldivers 2, etc). Outside gaming, I like to do gardening, jogging, hiking and biking.

My Resume